Immortals

the Immortals are an elite and powerful group of beings in the command and employ of the Alliance, and possess power and ability rivaling that of a Duohuman's, and, due to this, many of them carry ties to HU and have been long involved with it's movement and actions, even more so than the collective that employs them.

Description
the gaining of the status of Immortal is not limited only to humans, unlike the development of Duohumans, and is instead dictated by an extremely rare genetic mutation that affects the immune system and it's response to certain artificial foreign particles, particularly Aliiance nanites.

to give their soldiers the powers and abilities that makes them so succesful in the field, the scientist Wrrev invented a sort of serum, made up of a series of chemicals that strengthened the body and mind, which where, in turn, littered with a coctail of many different types of nanites that would flood the system of whatever being they were injected into, scan it, then begin augmentation and multiplication. after nine hours or so, the nanites would be flushed from the beings system, and they would possess sudden capabilities far beyond their original limitations, created by the nanites fiddling with the being's DNA in order to create lasting affects. medical nanites would be the only ones to remain in the system, increasing the healing factor of these soldiers dramatically.

however, Immortals differ in the fact that, due to their genetic mutation, their immune systems do not clear the nanites from their systems after the typical nine hours and continue on changing, adapting and augmenting, increasing their power by a slowly decreasing degree for the period of another fifty years or so. in order to psychologically handle this sudden intake of power, something their minds were never meant to handle, the minds of Immortals divide the power up into three sections, and then create two other personalities out of negative emotions and feelings before trusting them with a third each, becoming "dark" and "light". the original, or "grey" personality, is charged with the remaining third. for this reason, their psychies can handle far more abuse than the average person's, and indeed they require little therapy or help from outside sources to deal with what would normally be labelled a psychosis.h